The following explains the criteria in point calculation for Team and Player rankings.
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
※ For CFPL, only team match records are reflected.
| RK | Team name | Region | Team Point | Attack Point | Win | Lose | Kill | Death | Headshot | Round |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | SuperValiant Gaming |
China | 79 | - | 15 | 6 | - | - | - | - |
| 2 | ALL GAMERS |
China | 70 | - | 15 | 5 | - | - | - | - |
| 3 | BaiSha Gaming |
China | 57 | - | 14 | 5 | - | - | - | - |
| 4 | KingZoneGaming |
China | 48 | - | 12 | 8 | - | - | - | - |
| 5 | LGD.REC |
China | 48 | - | 12 | 8 | - | - | - | - |
| 6 | TeamWE |
China | 35 | - | 8 | 9 | - | - | - | - |
| 7 | eStar |
China | 29 | - | 7 | 12 | - | - | - | - |
| 8 | Q9 E-Sports Club |
China | 29 | - | 7 | 12 | - | - | - | - |
| 9 | ALL GAMERS |
China | 40 | - | 15 | 5 | - | - | - | - |
| 10 | SuperValiant Gaming |
China | 39 | - | 15 | 6 | - | - | - | - |
| 11 | BaiSha Gaming |
China | 37 | - | 14 | 5 | - | - | - | - |
| 12 | KingZoneGaming |
China | 28 | - | 12 | 8 | - | - | - | - |
| 13 | LGD.REC |
China | 28 | - | 12 | 8 | - | - | - | - |
| 14 | TeamWE |
China | 15 | - | 8 | 9 | - | - | - | - |
| 15 | eStar |
China | 9 | - | 7 | 12 | - | - | - | - |
| 16 | Q9 E-Sports Club |
China | 9 | - | 7 | 12 | - | - | - | - |
| 17 | Edward Gaming |
China | 2 | - | 5 | 13 | - | - | - | - |
| 18 | Suning Gaming |
China | -17 | - | 0 | 17 | - | - | - | - |