The following explains the criteria in point calculation for Team and Player rankings.
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
※ For CFPL, only team match records are reflected.
| RK | Team name | Region | Team Point | Attack Point | Win | Lose | Kill | Death | Headshot | Round |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ALL GAMERS |
China | 0 | - | - | - | - | - | - | - |
| 2 | BaiSha Gaming |
China | 0 | - | - | - | - | - | - | - |
| 3 | Edward Gaming |
China | 0 | - | - | - | - | - | - | - |
| 4 | eStar |
China | 0 | - | - | - | - | - | - | - |
| 5 | Evolution Power Gaming |
China | 0 | - | - | - | - | - | - | - |
| 6 | KingZone Gaming |
China | 0 | - | - | - | - | - | - | - |
| 7 | Q9 E-Sports Club |
China | 0 | - | - | - | - | - | - | - |
| 8 | REC.LGD |
China | 0 | - | - | - | - | - | - | - |
| 9 | TeamWE |
China | 0 | - | - | - | - | - | - | - |
| 10 | Xrock |
China | 0 | - | - | - | - | - | - | - |